
01
THE GAME
What is Stop That Thief about?
Stop That Thief! is a 3D first-person hidden object fetch-quest game with a stealth element. The objective is to navigate the area to find & obtain unconventional items that can be used to disguise the player. The player must avoid being caught by the cop, who will chase after the player if they wear the incorrect disguise.
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You are a thief by passion, and stealing is your hobby! You’ve stolen so much that you’re now wanted by the police! Make your way around the city, stealing things as you please to disguise yourself from the cops set out to catch you. Successfully trick the police and steal your ultimate prize!

02
THE TEAM
Who are we?
Our team comprises 7 talented individuals whom each contributed to a different aspect of development:
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Laura Logan is our head director and game producer. She came in with the idea and helped guide us through her vision.
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Zeeshan Baig is the level designer and with the help of Laura and our animation department, he helped make the vision of Stop That Thief! a reality.
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Elyssa Lam is one of our talented modellers and animators on this project. She contributed many of the beautiful models seen around the game and to the video endings.
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Marco Di Fabio is another talented modeller and animator. Along with the many items he created, he also brought our NPCs to life with models and animations.
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Aperion Cheung is one of the programmers with his main task being the AI that chases you down when you try to steal. Watch out!
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Miguel Arevalo is another programmer who helped bring the player and all their scripts & controls to life. Try playing with a controller!
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Maximus Lam is our final programmer tasked with general game logic and the UI, as well as music! Be sure to pay attention to his beautiful original hits in-game.

03
THE CREDITS
Where did we get *some* stuff?
The following list of links credits where Stop That Thief! used assets from online sources:
Assets:
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Animation/Motion Capture:
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Sound: